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TechXlogi

Design & Experience

Discovery & prototyping

Short, structured discovery sprints that turn ideas into tested prototypes, clear scope and a realistic plan.

What you can expect

  • A clickable prototype
  • Scope and estimate you can trust
  • Risks surfaced early

Fixed-price sprint · typically 2–4 weeks

01What's included

Everything you need, end to end.

Validate ideas and de-risk your roadmap before you build.

  • 01

    Stakeholder workshops

    Goals, constraints and success metrics agreed by everyone.

  • 02

    User interviews

    Conversations with real users to test assumptions.

  • 03

    Clickable prototype

    A realistic prototype to test with users and show investors.

  • 04

    Roadmap & estimate

    A prioritised plan with timeline and cost ranges.

02Is it right for you?

Built for teams like yours.

Ideal for

  • Before investing in a new product
  • Aligning stakeholders on scope
  • Preparing for fundraising

Not sure it fits? Book a free 30-minute call and get an honest answer.

03How we deliver

How we deliver discovery & prototyping.

  1. 01

    Discover

    Typically 1–3 weeks

    We map your goals, users and constraints, then define what success looks like in numbers.

  2. 02

    Design

    Typically 2–4 weeks

    Architecture and experience are designed together, so the product is beautiful and buildable.

  3. 03

    Build

    Two-week sprints

    Senior engineers ship in short, demo-able sprints with automated testing from day one.

  4. 04

    Launch

    Typically 1–2 weeks

    Hardened, monitored and documented: we go live with a rollout plan, not a leap of faith.

  5. 05

    Grow

    Ongoing

    SEO, paid acquisition and product analytics compound the value of what we built together.

04Proof

Results we have delivered.

Much of this work is under NDA.

Tell us about your project and we will share relevant examples and references on a call.

Ask for examples

05FAQ

Common questions.

A tested prototype, a prioritised feature list, a recommended architecture and a realistic estimate for building the first release.